The launch-week beginner path is: install the Steam Next Fest demo, pick 2 of the 12 heroes per stage, place towers from the 4 classic families (Barracks, Archer, Mage, Artillery), spend the 9 spells on cooldown, and progress through the 18 stages in 3 Linirea regions.
Launch-week path step-by-step
Install the Steam Next Fest demo
Download the Steam Next Fest demo from the Steam store page for AppID 4259190 and launch it from your Steam library.
Learn the controls and mechanics
Open the controls and mechanics page to learn mouse + partial controller input, hero-pair flow, tower placement, and upgrade flow.
Walk the hero roster
Walk the hero roster page to learn the 12-hero pair-deployment mechanic and the pair rotation between stages.
Walk the tower roster
Walk the tower roster page to learn the 15-tower lineup and the 4 classic families (Barracks, Archer, Mage, Artillery).
Pick your first pair of heroes
Pick 2 of the 12 heroes per stage, then place towers from the 4 families to anchor the lane-defense loop.
Spend the 9 spells on cooldown
Use the 9 spells on cooldown to soften tough waves and boss encounters.
Progress through the 18 stages
Progress through the 18 stages across 3 Linirea regions, then check the Steam Community Hub for launch-day hotfixes and balance updates.
Where to spend your first hour
Use the first hour to confirm the controls, walk the demo's first Linirea stages, and find a comfortable hero-pair rotation. The 12-hero pair-deployment slot means switching pairs between stages is the core meta decision. Don't chase a perfect pair — Ironhide has not published per-hero HP or ability numbers, so treat pair selection as a feel-based choice until the launch build and Steam Community Hub threads confirm specific pair bonuses.
FAQ
What should my first hero pair be?
Treat pair selection as a feel-based choice until the launch build confirms bonuses. A frontline tank plus backline damage rotation is a safe starting pair.
Which tower should I place first?
Start with an Archer tower to anchor lane DPS, then add a Barracks tower for frontline melee. Mage and Artillery fill specialist roles as the campaign progresses.
When should I use spells in Kingdom Rush 6: Genesis TD?
Spend the 9 spells on cooldown to soften tough waves and boss encounters. Specific spell names and cooldowns are not announced as of research date.